Fortissimetal
I had the pleasure of being the Lead Programmer and Audio Engineer of my very talented team, Mimic Studios. This was my final project at Bradley University, and a passion project at that: an asymmetrical competitive rhythm game where 3 players take on 1 boss player, all while using guitar controllers! It was a fun and bittersweet project, and I couldn't be more proud of the final result in just 4 months. I wish them all luck in their future endeavors.


Attachment Issues
I was the Lead Programmer and Sound Designer for this seemingly 2-player puzzle game. The catch: it is actually a 1-player experience! After less than 4 months of development, we finally released the Gold Master build of our game. Included in the download are all versions of the game throughout development.
Rhythm Rumble
I led the UI animations along with doing a lot of programming for this music-driven fighting game. It even uses a dancing pad, DDR-style! This game took me out of my comfort zone a lot during its 6 months of development, but it was worth it for the final result.
Video footage from an earlier version of the game.
*Dance Pad not included
Timmy's Dungeon
My first published game! I helped develop this game over 5 months using the scrum development cycle, where I did level and puzzle design along with programming. Please enjoy this quirky, charming puzzle game made by me and 3 talented buddies of mine over at Rat and Co.!
