Hi! I'm Quinten Cheek
I am a Game Designer and Programmer.
I specialize in Unity3D, C#, and XR applications.
What have I been up to?
Glad you asked!
Current Personal Project #1
I am developing a singleplayer puzzle VR game using Unity3D.
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It is still in the beginning stages, so I can't show anything off yet. I hope you look forward to it nonetheless.
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I plan to release a trailer closer to the end of the year. I hope to see you there!

Current Personal Project #2
As my first ever game project, I designed, animated, and programmed a vertical infinite runner in 5 months.
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Recently, I have been remaking this game for release as a mobile app. Stay tuned for more info!
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In the meantime, a download for the first version of this game can be found below.

Recent Projects:
VR Safety Training
I developed, documented, and led QA for a VR training program for heavy machinery operated in construction warehouses using Unity3D and C#. A brief snippet of what I worked on can be found in the videos below.
Fortissimetal
I had the pleasure of being the Lead Programmer and Audio Engineer of my very talented team, Mimic Studios! This was my final project at Bradley University: a 4-player rhythm game where 3 regular players take on 1 boss player, all while using guitar controllers! It was a fun and bittersweet final project, and I wish them luck in their future projects.


Attachment Issues
I was the Lead Programmer and Sound Designer for this 2-player puzzle game. The catch: it is a 1-player experience! After less than 4 months of development, we finally released the Gold Master build of our game. Included in the download are all versions of the game throughout development.
Rhythm Rumble
I led the UI animations along with doing a lot of programming for this music-driven fighting game. It even uses a dancing pad, DDR-style! This game took me out of my comfort zone a lot during its 6 months of development, but it was worth it for the final result.
Video footage from an earlier version of the game.
*Dance Pad not included
Timmy's Dungeon
My first published game! I helped develop this game over 5 months using the scrum development cycle, where I did level and puzzle design along with programming. Please enjoy this quirky, charming puzzle game made by me and 3 talented buddies of mine over at Rat and Co.!
And more coming soon...
Game Design is a process!
So have some fun with it...

What the players never see...
Branching out with animation

Dev Cheats!
...You never know where it will lead you!


